Sunday, April 29, 2012

Remgo Test

Dwarves: so short and stout, yet when they aim, they can pack quite a punch (and usually in the last place guys want to be punched).

I wanted to try and create a dwarf character for myself -- though I can't see myself using this guy for a good long while.  It was a fun change to make Remgo.  I could see him sporting a nice mohawk and bushy beard, so I added those to him.  His cock also sticks out with a curved tip, which is different from my usual creation.

Lortho (from the series The Last Battle) decided to approach little Remgo.  His ego was bruised pretty badly from his fight with Gorg, so he decided to wrestle this easy opponent and claim a victory!

Poor Lortho became Remgo's wrestling dummy in the end and wound up hitting the ground pretty hard.  But you won't ever hear Lortho say that.  Remgo had to have cheated somehow.

9 comments:

  1. Just a quick question, how did you remove all the body hair from Michael 4? Also your nipples on your characters seem much more define. Also (sorry for all the questions haha) how did you do the lighting for all your characters?

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    1. I'm using a different texture set than the one that comes with Michael. I'm not sure why he doesn't come with a hairless option, to be honest. You could possibly remove the hair in a graphics program with a healing tool/brush (like in Photoshop or GIMP), but that might be tedious and not worth the effort in the end.

      There are many different skin texture options out there for M4; just make sure that you look at the preview pictures to be sure he's got a smooth body. Also, the good ones will be high resolution (around 4000 x 4000) and come with a genital texture -- it should say in the description if that's included.

      I protrude the nipples with Morphs++ using a variety of chest settings. (He'll first need to be injected with Morphs++ by going into the folder "DAZ's Michael 4", then the folder "Morphs Injections" and double click the one that says "INJ Morphs++ M4"). I just play with those settings until they look good.

      As for lighting, I like to point the camera where I want the light to aim, create a Distant Light and select Apply Active Viewport Transforms. That creates a light exactly where you're currently looking. Then fiddle with its intensity, shadows, etc.

      Hope this helps!

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    2. Thank you so much. you've been more than helpful :)

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  2. Darn sexy! And its good to see Lortho again!

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  3. The mohawk and beard are awesome additions. Would definitely like to see more of this character.

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    1. Thanks, Rob! I'll definitely keep that in mind.

      I like your stories, by the way. Very good work.

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  4. love this size differences... would like to see remgo defeating lortho or hercules in a new series... Good work !!

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    1. Thank you! I'd like to see the little guy fight one of the other characters, too, sometime. I want to use him at some point in the future for sure.

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