It's October and there's a chill in the air as we get closer to my favorite holiday of the year. Last time, I didn't get around to making a very robust post for Halloween and I regretted it a bit, so this year I decided to take some time to think about a better story in advance. I decided on a horror figure that many of you should be familiar with (with the title being a clue).
The super-detailed environment in this one took between 20 to 30 times longer to render each panel compared to my usual work, but I think it was well worth it for how it turned out.
Have a great Cocktober (or Orctober for some of you guys *grins*) and a very happy and spooky Halloween from Barbaric Brawn.