Saturday, April 13, 2013
Super Street Slam Masters
I spent the majority of modeling time recreating Guile's airbase stage into 3D. I ended up implementing some sprites from the game to give it a more familiar feel.
Instead of giving them sprites, I translated Guile's Sonic Boom and Flash Kick effects into stylized flares to make them look like they belong. It was a strange balancing act between 2D sprites, 3D modeling, and updated effects. Hopefully it all meshes well together.
And yes, at the last minute, I was able to update the crates to break into boards! Mwahahahah!
Anyway, I'll let you get right in to it. I hope you guys enjoy this tale of two brothers rumbling on the street and getting it on fighter-versus-wrestler style!
Oh, and I added a fun treat at the very end for fans of Super Street Fighter II. It was a nice way to wind down from the craziness of all the rendering and post-work!